REVIEW · NEW ORLEANS
New Orleans Premier Ghost, Voodoo and Vampire Walking Tour
Book on Viator →Operated by Witches Brew Tours · Bookable on Viator
New Orleans at night can feel like a secret you can’t quite decode. This ghost, voodoo and vampire walking tour turns that feeling into an easy route through the French Quarter, with a guide who keeps the stories moving from spooky to surprisingly historical. You’ll hit famous facades and lesser-noticed corners, from the LaLaurie Mansion area to the Pharmacy Museum.
Two things I especially like: first, the guide-led setup means you’re not wandering in the dark trying to figure out what matters. Second, the stops are picked for variety—voodoo and vampire legends one minute, 19th-century medicine the next—so the tour doesn’t turn into one long creep-fest.
One consideration: this is a lot of walking on uneven French Quarter sidewalks, and street noise can make it harder to hear your guide clearly.
In This Review
- Key takeaways before you go
- Why this tour feels like the right kind of scary
- Getting oriented: where it starts and what to expect from the walking pace
- Stop 1 in the French Quarter: the legends that set the tone
- The New Orleans Pharmacy Museum stop: medicine, bloodletting, and a dark twist
- Jackson Square at dusk: where the casket girls legend comes in
- Lafitte’s Blacksmith Shop Bar and the LaLaurie Mansion area: two kinds of haunting
- Voodoo culture pointers: Voodoo Authentica and gris-gris basics
- Guides and group vibe: why the storyteller matters here
- Pricing and value: $27.99 for stories plus famous stops
- Who should book this tour?
- Should you book New Orleans Premier Ghost, Voodoo and Vampire?
- FAQ
- Where does the tour depart from?
- Where does the tour end?
- How long is the New Orleans Premier Ghost, Voodoo and Vampire Walking Tour?
- How much does it cost?
- Is the tour offered in English and do I get a mobile ticket?
- What is included, and what is not?
- Are children allowed?
- How big are the groups?
- Is the tour wheelchair accessible?
Key takeaways before you go

French Quarter route, guided: You get a clear plan and a local storyteller for a night that can otherwise feel intimidating.
Big-name stops without museum-hopping: You see high-interest exteriors like LaLaurie Mansion plus the Pharmacy Museum area.
Varied themes, not one-note scares: Voodoo, ghosts, vampires, and even old medical practices show up across the route.
Small-ish group experience: Up to 28 people total, and if the group grows past 10, you may be split into two groups.
No inside access assumed: Most of what you experience is tied to what you can see from the street and the building exteriors.
Why this tour feels like the right kind of scary

This is built for the night you want in New Orleans: eerie streets, famous locations, and a guide steering you toward the stories that give each building context. The price is $27.99, and what you’re really paying for is not entry fees—it’s the guide’s ability to connect voodoo lore and historical detail into one smooth walking story.
I also like that it stays practical. The meeting point is straightforward (311 Exchange Pl), and the tour has a defined flow that keeps you from spending your energy figuring out logistics. With New Orleans nightlife, that matters more than it seems.
As for the “ghost tour vibe,” the tone tends to land on spooky but not random. Guides like Spooky Rob, Ms. Lisa, Tony, and Logan are repeatedly praised for mixing entertainment with real city details, plus keeping the group engaged (and laughing) instead of just reading legends off a page.
You can also read our reviews of more tours and experiences in New Orleans.
Getting oriented: where it starts and what to expect from the walking pace

The tour starts at 311 Exchange Pl, New Orleans, LA 70130, from the Witches Brew Gallery area, across from Pelican Club Restaurant. The tour runs about 1 hour 45 minutes, and they ask you to arrive 30 minutes early so you’re ready to go when the group leaves.
Plan on comfortable walking shoes. This route is in the French Quarter, and the sidewalks can be uneven—worth saying out loud before your feet start complaining. Service animals are allowed, and the tour notes that wheelchair access is possible, but the terrain can still be challenging.
One sound-related reality to know: the city does not allow tour guides to use amplification, and inner-ear listening devices can be unreliable in the French Quarter due to signal issues. That means your best move is to pick a spot where you can hear—usually closer to the front of the group—and be prepared for street noise at intersections.
Stop 1 in the French Quarter: the legends that set the tone
The first stop is the French Quarter, about 30 minutes to get your bearings and set the story framework. This is where the guide does the heavy lifting: connecting the city’s folklore with places you can actually picture later, even in daylight.
You’ll hear a mix of themes—witchcraft, voodoo, ghosts, and vampires—without treating them like separate “scare categories.” The goal is to help the French Quarter feel like a story you can follow, not just a collection of haunted-looking buildings.
This is also where you’ll start spotting the kinds of details that matter on a night like this: architectural clues, location context, and why certain buildings became associated with particular legends. If you’ve ever looked at old New Orleans architecture and wondered why people keep pointing at the same spots, this first leg gives you the map for the rest of the walk.
The New Orleans Pharmacy Museum stop: medicine, bloodletting, and a dark twist

Next is the New Orleans Pharmacy Museum, about 15 minutes. The tour explains that Louis Dufilho opened what’s considered America’s first licensed pharmacist pharmacy in 1816, and the museum now shows medical exhibits from the past.
Two things make this stop memorable for a ghost-and-vampire tour:
- It reframes “horror” as 19th-century medical practice, including bloodletting and leeching.
- It adds a real-world angle to the supernatural stories, so the tour doesn’t feel like it’s ignoring history.
Important: museum admission is not included. That doesn’t make the stop a bad value, but it does mean you should expect one extra cost if you want to fully experience what’s inside. If you prefer your scares strictly to legend and folklore, you might still appreciate the exterior context—but the museum is where the medicine artifacts live.
Jackson Square at dusk: where the casket girls legend comes in

Then the tour moves to Jackson Square, about 15 minutes—the heart of the French Quarter. It’s a perfect break in the pacing because it’s a recognizable open-air space where you can regroup, listen, and let the stories sink in before the route shifts again.
This is also where the tour covers the legend of the Casket Girls, described as what people believed were the first North American vampires. Even if you don’t buy into the supernatural part, the legend matters because it tells you how fear, rumor, and storytelling travel through a city.
A good guide also uses Jackson Square to connect broader city history to what comes next. You’ll likely hear how different strands of New Orleans’s past—horrific crimes, superstition, and social reality—became part of the local mythology you’re walking toward.
Lafitte’s Blacksmith Shop Bar and the LaLaurie Mansion area: two kinds of haunting

One of the most talked-about stops is Lafitte’s Blacksmith Shop Bar, about 15 minutes. The tour frames the building as one of the oldest structures in the French Quarter, linked to Jean Lafitte and his illicit privateer operation. And yes, it’s described as one of the most haunted buildings in the area.
The storytelling here tends to land in that sweet spot: it’s spooky, but you’re also learning why the place has a reputation. Lafitte’s area gives the tour a different flavor than the vampire legends—more crime-and-urban-myth energy than pure supernatural lore.
From there, the tour weaves in the darker threads connected to Madame LaLaurie and the LaLaurie Mansion. You’ll hear accounts of wickedness tied to her and the horrifying details associated with enslaved people at the LaLaurie House. This portion is heavier. If you’re expecting all campy vampire energy, treat this as the emotional low point of the night.
The tour ends at the LaLaurie Mansion area (1140 Royal St). Even though you won’t be inside in a typical tour format, finishing here gives the whole walk a clear narrative destination: you started with legends, and you end at one of the city’s most infamous faces.
Voodoo culture pointers: Voodoo Authentica and gris-gris basics

Part of what makes this tour fun is that voodoo lore isn’t treated like a caricature. You’re given cultural context and the kinds of symbols people look for in New Orleans.
One example is the mention of Voodoo Authentica on Dumaine Street, known since the 1990s for handmade voodoo dolls and gris-gris bags. The tour presents it as a legendary location people point to on New Orleans voodoo walks, so you can connect the story you heard with the items you’ll see discussed across the city.
Practical note: the tour does not list this as an included purchase stop. Think of it as a “heads up” moment—use it to decide later if you want to browse on your own.
Guides and group vibe: why the storyteller matters here

In a walking tour like this, the guide is the product. The best experiences are the ones where the guide handles pacing, keeps everyone oriented, and knows when to add detail and when to let the street do its work.
I saw a pattern in the strong feedback for guides such as Spooky Rob, Ms. Lisa, Tony, Logan, Juju, and Lacey: clear storytelling, energy that keeps people listening, and humor that doesn’t erase the serious parts. One guide note even highlighted attentiveness during mobility needs, which tells me the tour can be managed with care in a place where sidewalks are not always forgiving.
Group size can be the only wildcard. The city caps groups at 28, and the tour notes that bookings may be split into two groups if the headcount goes beyond 10. If you’re the type who prefers a very quiet, almost private vibe, you might feel crowding on a few stops—but the tour’s structure is meant to keep you moving and listening rather than standing around.
Pricing and value: $27.99 for stories plus famous stops
At $27.99 per person, this is not a budget-only bargain, but it also isn’t trying to compete with big museum ticket prices. The real value comes from what’s included: a local guide and a guided route through the French Quarter’s key haunted-photo spots.
A quick way to think about it:
- If you’d otherwise wander the French Quarter at night, you’re paying for the route plus the stories that make the route meaningful.
- If you want a legend-and-history balance, the walk gives you multiple themes in one ticket—voodoo lore, vampire legends, and even the Pharmacy Museum context.
- You should be prepared for one non-included cost: the Pharmacy Museum entry.
Given that this tour is often booked in advance (about 15 days on average), it’s a solid “slot it on your schedule” activity rather than something to leave for a random evening. If you’re going to do a single spooky tour, this is the kind that gives you enough variety to feel like you got your money’s worth.
Who should book this tour?
Book this if you want:
- A guided French Quarter night without getting lost or stuck listening to strangers.
- A mix of ghost lore, voodoo references, and vampire legends with actual place context.
- A tour that stays mostly exterior-focused, so you’re seeing buildings you’d miss in daylight.
You might want a different option if:
- You need very quiet conversation. Street noise plus no amplification can be tough.
- You don’t handle uneven sidewalks well. The tour can be wheelchair accessible, but terrain still presents challenges.
- You’re traveling with kids under 12. The tour doesn’t recommend the evening ghost format for younger children due to gruesome content.
Also, if you’re the type who likes your scary stories light and campy only, this walk includes darker material around LaLaurie’s crimes and slavery-related horrors—so it won’t be all laughs.
Should you book New Orleans Premier Ghost, Voodoo and Vampire?
Yes, if your goal is one well-led night that mixes French Quarter stops with legends you can’t easily read on your own. I’d especially recommend it if you’re the kind of traveler who enjoys the “why is this building famous for that” question, because the guide’s job here is to connect the story to the street.
Don’t book it if you want minimal walking, silent streets, or a guaranteed museum entry inside the Pharmacy Museum. But if you show up with decent shoes, an open mind, and a willingness to hear some heavy stories, this is a strong value way to experience New Orleans after dark.
FAQ
Where does the tour depart from?
The tour departs from the Witches Brew Gallery, directly across from the Pelican Club Restaurant, at 311 Exchange Place, New Orleans, LA 70130.
Where does the tour end?
The tour ends at the LaLaurie Mansion, 1140 Royal St, New Orleans, LA 70116. The tour may end at multiple locations depending on the guide.
How long is the New Orleans Premier Ghost, Voodoo and Vampire Walking Tour?
It runs about 1 hour 45 minutes.
How much does it cost?
The price is $27.99 per person.
Is the tour offered in English and do I get a mobile ticket?
Yes. The tour is offered in English, and you receive a mobile ticket.
What is included, and what is not?
The tour includes a local guide. Beverages and snacks are not included, and admission for the New Orleans Pharmacy Museum is not included.
Are children allowed?
Children are allowed, but the evening ghost tour is not recommended for children under 12 due to gruesome content.
How big are the groups?
The tour has a maximum of 28 travelers. Bookings are limited to 10 guests, and if there are 11 or more, guests may be split into two groups.
Is the tour wheelchair accessible?
The tour is described as wheelchair accessible, but the terrain in the historic French Quarter can be challenging, so it’s worth considering your comfort level with uneven sidewalks.























