REVIEW · NEW ORLEANS
New Orleans Ghost Tour: Go Inside a Haunted Location
Book on Viator →Operated by New Orleans Ghost Adventures · Bookable on Viator
Want haunted New Orleans, not just spooky talk? This evening tour mixes French Quarter legends with a historian guide and, best part, at least one stop where you go inside a haunted location.
I especially like the fact that it is not only “say-it-from-the-street” storytelling. You get built-in stops at Jackson Square, a private Orleans Street location, and a Place d’Armes Hotel courtyard, plus a walk-by lineup that connects to famous grim tales.
One possible drawback: if you want jump scares or heavy interactivity, this is more narrative history than a horror-movie experience, and the haunted-room time can feel brief.
In This Review
- Key things I’d mark on your map
- Haunted French Quarter, with a historian at the mic
- Meeting at Bon’s and what the first 30 minutes feel like
- Jackson Square and the Cathedral pass: setting the story’s stage
- Orleans Street: the brief entry into a private haunted location
- Place d’Armes Hotel courtyard: the tour’s “only us” moment
- Lafitte’s Blacksmith Shop Bar: pirate-flavored downtime, optional drinks
- Lalaurie Mansion picture stop and the vampire-lore beat
- Price and value: is $29.60 a fair trade for two eerie hours?
- Guide styles: why Orion, Gomez, Jenna, Wes, Pinkie, and John matter
- Weather, route changes, and how to plan your evening
- Who this tour is for (and who should pick a different one)
- Should you book this haunted-house ghost tour?
Key things I’d mark on your map

- Historian-led, not just a gimmick: your guide is a history professional with at least a Bachelor’s degree in history.
- Actual entry into haunted spaces: you’ll go into a private location on Orleans Street and also into a Place d’Armes Hotel courtyard.
- French Quarter pacing with frequent stops: easy walking, short visits, and enough time to look closely and take photos.
- Lalaurie Mansion photo moment: you’ll stop to photograph it and try to capture a spirit on film.
- Small-ish group for New Orleans: maximum of 28 people, which helps the night stay conversational.
- One bar stop, optional: Lafitte’s Blacksmith Shop Bar is part of the route, but drinks are not included.
Haunted French Quarter, with a historian at the mic

New Orleans has plenty of ghost tours. The difference here is that you’re led by a historian guide, not someone reading off cue cards. That matters because the stories tend to come with names, dates, and context, so the scary bits feel tied to real places instead of random chills.
The other big win is the “go inside” promise. Most ghost walks stay outside, pointing at doors and windows. This one includes entry time at a private haunted location on Orleans Street and an additional courtyard stop at the Place d’Armes Hotel. You feel the change in atmosphere the moment you step through.
The tour also keeps the evening rolling at a comfortable pace. Think short walks, frequent stops, and a steady rhythm that fits a wide range of travelers. It is not a strenuous hike, but it does mean you’re outside in an old-city environment for about two hours.
You can also read our reviews of more tours and experiences in New Orleans.
Meeting at Bon’s and what the first 30 minutes feel like
You meet at Bon’s New Orleans Street Food at 620 Decatur St, Unit 1B. Plan to arrive about 15 minutes early so you can get oriented and start on time. Parking can be limited in the French Quarter, so walking, rideshare, or public transportation is the easiest way in.
The early part of the tour sets the tone fast. After the meet-up, you move through the French Quarter with a series of haunted buildings and murder-and-possessions style history beats. You’re not just learning “spooky trivia.” You’re getting a guided walk through the city’s darker storytelling tradition—where folklore, crime, and local legends get tangled together.
Then you hit Jackson Square. It’s only around five minutes, and it’s free, but it’s a smart framing stop. You get a quick foundation for the night before you start stepping into the more specific haunted-location moments.
If you’re the type who likes to get photos early, this is the time to do it. The walking pace is described as easy to maintain, and guides tend to give a little breathing room for pictures instead of rushing everyone onward.
Jackson Square and the Cathedral pass: setting the story’s stage

Jackson Square is a classic New Orleans anchor, and this tour uses it as a way to place the creepy history in the geography of the city. You do a walkthrough rather than a long stop, so don’t expect a deep detour through the square’s museums or nearby sites.
Right after that, you pass by St. Louis Cathedral. The value here is how your guide uses the architecture and the surrounding history as a platform for the stories to come. It’s not about running late photo sessions. It’s about training your brain to notice how the city’s layout feeds its legends.
This is also where you’ll figure out your guide’s style. Some nights feel more theatrically spooky; other nights feel more “history lesson with chills.” Either way, you’ll get the sense that the guide is connecting the next stops to what you just learned.
Orleans Street: the brief entry into a private haunted location

Orleans Street is the first stop where you actually go into a haunted location. You spend about ten minutes inside, and admission is included as part of the tour.
What makes this stop especially valuable is the change in scale. Outside, you can explain a legend with a few signs and a lot of pointing. Inside, the stories become more physical. Even with a short visit, you’re getting a “you’re here” moment—standing where the history claims something strange happened.
This is also a stop to manage expectations. The haunted-location portion is real, but it’s not an all-night investigation. Ten minutes goes by fast, especially if the guide is talking nonstop or if the group is large. If you’re hoping for a long, quiet, paranormal hangout time, you might find it short.
Tip: if you care about photos, bring your camera settings ready. The interior lighting can be tricky in older buildings. And if you’re filming for later playback, keep your movements steady so you don’t spend the stop fiddling with your device.
Place d’Armes Hotel courtyard: the tour’s “only us” moment

Next comes Place d’Armes Hotel, where the tour includes access to a haunted courtyard for about fifteen minutes. Admission is free for this portion, and your guide uses the space to tell stories you likely won’t hear on a typical sidewalk walk.
This stop gets extra attention because it’s described as a courtyard visit that other tours skip. In practice, that means you get a little more “stage time” than the Orleans Street entry. If you want at least one stop that feels like a true break from the street, this is it.
Courtyards have a way of making sound different and time feel slower, and that plays into the tour’s mood. You’ll likely end up standing at angles, looking up, trying to take in the space while listening to the narrative.
One practical consideration: since this portion is still part of a walking tour schedule, you won’t have unlimited time. Use the moment to look around first, then listen, then take photos. That order helps you get the most out of the short window.
Lafitte’s Blacksmith Shop Bar: pirate-flavored downtime, optional drinks

Then you reach Lafitte’s Blacksmith Shop Bar. You spend about ten minutes there, and admission is free, but drinks are not included.
This stop is useful for two reasons. First, it gives your feet a breather. Second, it ties the ghost-and-voodoo themes to New Orleans’ pirate and folklore side, which helps explain why the city’s supernatural storytelling often blends genres.
If you’re hoping for a full sit-down meal, this isn’t that. It’s more like a quick interlude so you can hydrate, use the atmosphere, and keep the night moving. If you do buy a drink, treat it as an optional bonus, not part of the tour cost.
Also, keep in mind that the tour runs in the real French Quarter. Noise levels vary, and bar lighting can affect how well you hear your guide. If you’re hard of hearing, stand in the clearest listening zone your guide indicates.
Lalaurie Mansion picture stop and the vampire-lore beat

At some point in the route, you’ll stop to photograph the Lalaurie Mansion. The tour also encourages you to try capturing a spirit on film, which is a fun hook for people who enjoy the “maybe it’s there” side of ghost lore.
The key here is timing. You’re not going inside the Lalaurie Mansion on this particular tour based on the information provided. You’re viewing and photographing from the outside and letting your guide connect the legend to the building. That can be satisfying if you like story-and-place connections. It can feel like a letdown if you’re expecting a full interior tour of the infamous mansion.
Right after that, you pass by the place where vampire folklore in New Orleans first began. This is one of those “walk and learn” moments that makes ghost tours feel different from movies. You’re not just watching a scene. You’re being pointed to a specific origin story in the city’s lore.
This is also a moment where your guide’s delivery really shows. Some guides keep the supernatural references subtle, letting the city’s dark reputation do the work. Others lean more into theatrical creepy vibes. Either approach can work, as long as you’re mentally set for a narrative tour rather than a jump-scare show.
Price and value: is $29.60 a fair trade for two eerie hours?

At $29.60 per person, this tour sits in the “not cheap, not crazy” range for New Orleans evening experiences. The value comes from two specific things:
1) You get a professional historian guide. That’s part of what you’re paying for, not just the route.
2) You go inside multiple haunted-style spaces, including a private location on Orleans Street and a courtyard at Place d’Armes Hotel.
That combination is what sets it apart from lower-cost ghost walks that mostly point and talk from the curb.
You also get a route with meaningful stops: Jackson Square, the Cathedral pass, the Orleans Street entry, the Place d’Armes courtyard entry, Lafitte’s Blacksmith Shop Bar, and the Lalaurie Mansion photo segment. The overall duration is about two hours, and the walking is described as manageable for most people.
Still, you should know what to expect from the “ghost” level. This tour is spooky, but it leans toward history with supernatural flavor. If what you want is a super-immersive, interactive, hands-on paranormal experience, you may feel the time spent inside haunted locations is brief and the rest is narration.
Guide styles: why Orion, Gomez, Jenna, Wes, Pinkie, and John matter
A huge part of whether this tour feels worth it is the guide. The guide lineup you might encounter includes names like Orion, Gomez, Jenna, Wes, Pinkie, and John. Each of these guides is described as bringing the night to life with a mix of humor, charisma, and real historical detail.
Some guides focus on keeping the group fully engaged. Others balance humor with creepy facts, and some keep the ghost references subtle rather than overblown. A consistent theme is that the better experiences feel un-rushed: the guide gives the crowd time for photos and doesn’t treat the tour like a script sprint.
There are also honest caution flags. On a chilly night, if the guide pushes for speed, the night can feel too compressed, and the “haunted location” portion might feel less exciting than you hoped. Timing can also run shorter depending on how the group moves through the route.
So here’s the practical approach: arrive early, dress for the weather, and go in expecting a guided story walk that includes real entry moments—not a theme-park scare ride.
Weather, route changes, and how to plan your evening
This tour runs in all weather conditions, and the route can change due to parade routes, road closures, and similar street-life problems. That’s normal for New Orleans, but it does mean you should build a little slack into your night.
If you have dinner reservations after the tour, I’d put something flexible on your calendar. Two hours can turn into less or more depending on street logistics, group pace, and how quickly the tour moves through each stop.
Also, plan around the fact that this is a walking tour with frequent stops. There isn’t an obvious long break built into the schedule beyond the bar segment. If you need a restroom, it’s smart to go before the meet-up rather than counting on a pause mid-route.
Who this tour is for (and who should pick a different one)
This tour is a great match if you want:
- A French Quarter evening that teaches you why the city is the way it is
- Real inside access at haunted locations (Orleans Street and Place d’Armes courtyard)
- A guided experience with a historian who connects legends to the streets
- Enough photo time to capture the big exterior moments like the Lalaurie Mansion
You might consider skipping or comparing options if you’re:
- chasing jump scares and highly interactive paranormal theater
- expecting a longer interior experience at the most famous haunted sites
- traveling with very small kids who might get scared by dark history beats (some portions may feel intense, and it’s up to parents/guardians)
Should you book this haunted-house ghost tour?
Yes, I’d book it if you want your New Orleans ghost night to include actual entry and a history-forward guide, not just a procession of spooky buildings from the sidewalk. At $29.60, the value holds up best when you’re open to narration and you’re ready to spend time looking closely at the places your guide points out.
Book with confidence if your ideal tour sounds like: short walks, frequent story stops, and at least one time inside a haunted location. Skip or research alternatives if your dream ghost tour is all jump scares, lots of interaction, and long haunted-building time.

























